Studio MadDesigner

About

Karo Ahmadi designs interfaces in motion.

Assistant Professor of Graphic Design at The University of Texas Rio Grande Valley (UTRGV), HCI PhD researcher, UX/UI designer, and motion designer.

Karo Ahmadi is an educator, researcher, and designer working at the intersection of human-computer interaction, graphic design, UX/UI, motion graphics, 3D visualization, typography, and emerging media. His work connects design research with professional practice to explore how motion, cognition, visual systems, and interactive technologies shape meaningful human experiences.

Profile

Academic and creative practice.

Karo Ahmadi is an Assistant Professor of Graphic Design at The University of Texas Rio Grande Valley (UTRGV), an HCI PhD researcher, and a designer with more than a decade of experience across motion graphics, UX/UI, 3D visualization, interaction design, and design education. His work blends research, professional design practice, and studio pedagogy to investigate how visual systems, motion, typography, and emerging technologies shape human attention, learning, and experience.

Research01

Human-computer interaction with a designer's eye.

My research examines how people interpret digital systems through hierarchy, timing, spatial continuity, visual attention, and feedback.

Practice02

UX/UI, motion graphics, and 3D visual systems.

I design interfaces, motion graphics, kinetic typography, title sequences, cinematic visual systems, product visualizations, and 3D motion studies.

Teaching03

Studio pedagogy for critique and systems thinking.

I teach students to connect craft, evidence, experimentation, ethics, and clear design language.

Trajectory

Research, studio, teaching.

Now

Assistant Professor at UTRGV

Teaching graphic design while building a research-led practice around motion, cognition, typography, UX/UI, 3D visualization, and design education.

PhD

HCI research

Investigating how interface motion can support attention, sequence, feedback, and meaning.

Studio

Design, motion, and cinematic practice

Creating visual systems, digital interfaces, motion graphics, kinetic typography, 3D motion design, title sequences, cinematic cinematography studies, product design visuals, and motion prototypes.

Teaching

Graphic design education

Leading studio courses and workshops in typography, interaction, emerging media, and critique.